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TeamTO Games

TeamTO Games is a compagny mainly focused on mobile games, this was a chance for me to work on alot of project with short production. On various project I took over after another programmer allowing me to understand how other persons work and improving my own skills. The scale of the project are so small that i could work on all the area necessary for a game (level design, game design, brainstorm, integration, tools).

I will only present here projects that teach me something valuable and that are published.

 

I have work on more than an 100 projects  in the past 3 years as programmer.

Balls Duel was our first 'big' sucess on the mobile market.

I was the programmer of the game. The development did not pose any problems, but we needed to make a lot of videos. I learn to create tools to switch asset and test features.

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Void Rider is the second most important project i've done. It is a simple game, but we started with an exotic mechanic that takes time to fully exploit.

Moreover this was the first time we worked with an editor. The discussions with the editor and the compagny who made the plugin for the ads was tedious and retarded the launch.

I learn how to organize my work and my project for other and handle discussion with person exterior to the compagny.

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Funny Faces is my first projet at TeamTO Games, I was ask to take a prototype made by another programmer and transform it to a proper game.

It was the occasion for me to work with an experienced graphist. He teach me how to use properly the UI system of unity and I discover how to do 3D UI.

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